You and Me Under The World Tree

Chapter 31: Chapter 30: Mission Difficulty



Skill points are very important things in game. The game "Nine Realms" does not have any experience points and upgrade system. Everything is solved by skill points. Use skill points to add points to skills and light up the skill tree. The system will calculate the comprehensive level based on the character panel.

There are three types of skill points in this game: combat skill points, life skill points, and free skill points. The former can light up weapon skills, while the latter are life skills such as cooking. Free skill points can be used at will It is added to the first two, but it is also the only one that can be added to sub-jobs such as forging and runes.

 

Obviously, this is the only way for players to 'advance' in the game, and it is a resource that cannot be traded, and it is impossible to obtain it by fighting monsters. There are only two ways to obtain it in the game, the first is the quest line, and the second is It is a dungeon, and the dungeon cannot be obtained by repeatedly swiping, only the first pass the dungeon and kill the boss for the first time.

 

In other words, for each player, the game skill points he can obtain are limited, even if he completes all the large and small tasks, and gets the achievement of 'Atrium Wanderer', the skill points will not be enough. Additional increase, and as the level gradually increases, more and more points are required to add skill points. This broken game has not been able to appear a bucket number until now.

 

So what can 50 skill points do? It can bring a cute new skill to the level of mid-range players. It's no problem to experience the plot with peace of mind. For a person who has a full career, the demand for skill points is not great. He has more than 200 skill points on the panel, but it is not enough to acquire a new skill.

 

In other words, this reward is actually a bit tasteless, not to mention the title. This thing does not have any benefits, and it is probably useful when listening to guards and NPCs bragging.

 

However, the rewards are so simple, does that mean the task is simple?

 

No, that's not the case...

 

The situation was much worse than Hoder had imagined. This sand sculpture task was obviously thankless, because the task objective was quite vague.

 

In the forum, the task difficulty of "Nine Realms" is generally divided into three levels: easy, difficult, hell

 

Simple tasks refer to the most basic ones, such as 'Warriors, we are hungry, go shoot a wild boar', 'Warriors, we have a grudge against a person, he has committed a heinous crime, please help me kill him', such tasks can It is quite simple to say, and the task objective is also quite clear, that is, to 'kill' something.

 

This is the main theme of "Nine Realms". Basically, all you need to use are the combat skills in the game, and you don't need to use your brain at all.

 

Hard Difficulty As the name suggests, it is a bit harder than the above-mentioned "easy", but this "difficulty" is not reflected in the combat. Combat is indeed a part of the game, but this is not the trouble here. The rune magic, the rest here is the simple sword skills.

 

The difficulty here refers to 'thinking', such as finding a specific person in a specific location—for example, in a city. There is no obvious interface prompt for these, let alone marked on the big map. Can think and reason through high-level detection spells or hints given by NPCs.

 

But in fact, this is not bad, because this is a game. Under the premise of the concept of "game", there will definitely be many strategies. As long as there is a specific goal, there will be players who are active on the front line to collect various conditions. For those guys who want to copy homework.

 

And above that is the fucking 'hell', a task of this level is like what Hoder is encountering now.

 

[Teach Siegfried to be a real hero]

 

This kind of mission goal does not seem to be very good, but it does not provide another clear indicator. It is fine if there is no process and route, and there is not even the most basic reminder.

 

Until now, even after staying in this broken game for more than two years, Hoder still hasn't figured out the definition of a hero in "Nine Realms".

 

Is Siegmund a hero?

 

Undoubtedly yes, he once held the Holy Sword of Gram in his hand and crossed the battlefield, rising in the capital of Völsung. He is bold and fully worthy of the title of hero. The Valkyrie was chosen, and the young Siegmund fully conformed to the definition of a hero in modern aesthetics, and he was happy with his love and hatred.

 

But what about the mid-term?

 

In his middle age, he was greedy for money and lustful. He once forgot his dead sister for a woman. For this matter, the player even turned against her in a specific mission line—at least Hoder was like this. At that time, it happened that his second son Helgi's funeral, he had a big fight with the middle-aged Siegmund at that time, and then he left to other areas, and he never stepped into Volsunger in the game settings until he After the eldest son was poisoned by his queen, Hoder returned for another funeral mission.

 

But even though he has been obsessed for a long time, he and his heroic children are still favored, which shows that the definition of a hero has not disappeared.

 

Some players even speculated on the forum whether the so-called heroes are NPCs with high force values, but no one has confirmed this.

 

However, in this regard, Hoder may be better. After all, it is not the first time he has received this kind of task. The last time he received such a broken task was a year ago. With the title of 'the author', he accepted a thankless task that almost no one received: to teach the second prince Helgi.

 

The content is similar, it also teaches him to become a hero, and so on, the reward is useless, it is a lot of prestige from the Netherlands camp.

 

But at that time, Hoder was in love with the game. Although he was slightly dissatisfied with Siegmund's "degeneration" at that time, he still accepted the task issued by the system, and then taught Helgi in a modern way .

 

At that time, Hoder had an idea. He wanted to teach Helgi to be a hero better than Siegmund...to be precise, a hero who is more in line with modern people's senses, and then...there is no more. Even if Helgi is the son who has made his father Siegmund proud and his elder brother Sinfjötli proud in the setting, this task has not been completed.

 

How did he finish it in the end? He married a wife named Sigrún, who was a Valkyrie, and the mission was completed like this.

 

Well, of course, the result was also very unexpected. As I mentioned before, the little hero who would surround Hoder and call him teacher, and Hoder watched him grow up, died in the end. It died under Gungnir, and died The law is so shitty that Hoder yelled at the forum.

 

He was challenged when he was on a parade, and when he picked up his sword and waited for it, the opposite side took out the borrowed Gungnir, and there was not even a boss battle or a basic plot. When I received the mission about Helgi, I went to attend his funeral. This kind of plot death even made Hoder send an email about the garbage planning of Yggdrasil Company, but of course there was no response.

 

Now that I think about it, I was really stupid at that time, the player or something, after all, is a doll in the hands of the dog planner...

 

Then, Hoder was so silent, this kind of silence inevitably made Siegfried feel a little nervous. He was full of confidence at first, but now he was a little bit uncertain.

 

"uncle?"


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