Chapter 71: Official Bulletin Board 7
[Haunted Haunt Hunt]-Resolution Thread @1
1: Management:
This is the final thread for the 2nd official event: [Haunted Haunt Hunt].
Please use it as a general chat thread regarding the event.
Please refer to the separated threads if you want to discuss the different Haunts that were part of the event.
[Volcanic Resort] is here.
[Coral Sea] is here.
[Indra Skylands] is here.
[Anima Plains] is here.
[Mirror Wonderland] is here.
[Alberido Swamp] is here.
[Pelira Glaciar] is here.
[Wartorn Ruins] is here.
[Golhoney Forest] is here.
[Feariff Haunted Mansion] is here.
2: Unknown Haunt Hunter
Good work!
3: Unknown Haunt Hunter
Goddammit!!
4: Unknown Haunt Hunter
Finally done...
...
666: Unknown Haunt Hunter
->659 Your place got crushed?
667: Unknown Haunt Hunter
->666 You're slow. That's a big thing already even in-game and for the NP..., for the inhabitants.
668: Unknown Haunt Hunter
->666 LOL
669: Unknown Haunt Hunter
->667 Explain.
670: Unknown Haunt Hunter
->667 WE WANT THE STORY!!
671: Unknown Haunt Hunter
->666 If people don't clear the various parts of the mega-haunts, a Vile Queen will be revived and crush the nearby area. The strength of the Queen is based on how many unconquered Haunts remain, but even 1 Haunt over the clear ratio is enough to make her majesty impossible to beat.
672: Unknown Haunt Hunter
That explains the huge queen bee that emerged from the forest...
673: Unknown Haunt Hunter
Read the threads for the different Haunts if you wanna know what happened.
674: Unknown Haunt Hunter
->672 Try the gigantic wyrm-queen that emerged from the volcano in the iceberg...
675: Unknown Haunt Hunter
->673 Thanks. I'll do that.
676: Unknown Haunt Hunter
672 & 674!! What happened to you guys!?
...
[Haunted Haunt Hunt] - Alberido Swamp Thread @35
1: Management
This is the official thread dedicated to the raiders of the Alberido Swamp Haunts in the 2nd official NFO-event: [Hunted Haunt Hunt.]
Do note that trolls will be hunted down.
...
477: Unknown Haunt Hunter
Anyone got any more hiiiiints to share~?
478: Unknown Haunt Hunter
Stop trying to act cute.
479: Unknown Haunt Hunter
->477 We got a lazybutt here who's asking the Princess for more help.
480: Unknown Haunt Hunter
->477 Get to work.
481: Unknown Haunt Hunter
->479 Think that was the Princess' right-hand woman who said that.
482: Unknown Haunt Hunter
->479 Nah, that was the Princess' female attendant.
483: Unknown Haunt Hunter
->479 No, the Princess' female toy said that.
484: Unknown Haunt Hunter
Hey, the last one was sorta weird!
485: Unknown Haunt Hunter
STOP!
486: Unknown Haunt Hunter
Phew. I stopped posting because I was afraid I was the only one who noticed.
487: Unknown Haunt Hunter
No way the Princess would take a boyfriend, or in this case, a girlfriend. Hahahahahahaha...ha...ha...
488: Aino
Ehh~? Is someone talking about me~?
489: Unknown Haunt Hunter
There she is! The Princess' company for the night!!
490: Unknown Haunt Hunter
Give us all the juicy details!!
491: Management
You guys are forgetting what this thread is about.
492: Garami
What he said.
493: Unknown Haunt Hunter
Who cares about some stupid Haunts!!!
494: Unknown Haunt Hunter
Anything related to the Princess is worth more than national secrets!!
495: Unknown Haunt Hunter
...hmm?
496: Unknown Haunt Hunter
Wait a sec...
497: Unknown Haunt Hunter
Number 492...
498: Garami
The next 493, 494, 495, 496, 497, and Aino, will do better than you guys.
499: Unknown Haunt Hunter
SORRY!!
500: Unknown Haunt Hunter
OUR DEEPEST APOLOGIES!!
501: Aino
EEEHHH?! Me too!!?
502: Garami
Stop lazying around and beat the Haunts. I don't want to lose my urban headquarters.
503: Unknown Haunt Hunter
YES! OUR PRINCESS!! But, how should I explain it...
504: Garami
Huh?
505: Management
In the deep, dark swamps of Alberido, the Vile Queen of Insects plotted her resurrection.
To do this, her servants tried all possible methods such as mind-controlling the inhabitants, but the brave Migrants fought them off and prevented the sacrifice of more fair maidens, and destroyed the wretched bugs.
-Alberido Swamps: Good End
506: Management
Due to reaching the Good End, every notable participant of these Haunts will be granted a bonus reward after the game update after the current event. Stay tuned~.
507: Unknown Haunt Hunter
->504 Well, we're already finished it all...
508: Garami
...you guys are working too fast.
And Aino, you're still in trouble. Don't think allowing such weird rumors to fly will make me join your Guild.
509: Unknown Haunt Hunter
The Princess is starting a Guild!!!!!!!!???????
510: Unknown Haunt Hunter
Guild with the Princess!?
511: Unknown Haunt Hunter
Princess, please join our Guild!
512: Unknown Haunt Hunter
Ah! Don't listen to that jerk, Princess! Join our Guild instead!
513: Unknown Haunt Hunter
We're an all-female Guild! Please join us!
514: Unknown Haunt Hunter
JOIN US!!
...
662: Garami
...whoops
...
[Haunted Haunt Hunt] - Pelira Glaciar Thread @26
1: Management
This is the official thread dedicated to the raiders of the Pelira Glaciers Haunts in the 2nd official NFO-event: [Hunted Haunt Hunt.]
Do note that trolls will be hunted down.
...
882: Unknown Haunt Hunter
Are you guys sure we're doing this right?
883: Unknown Haunt Hunter
->882 Stop being such a wussy and get those hands moving! We gotta beat the cold-making monsters to turn up the heat in the ice caves where the event monsters are living, or else we can't clear the event!
884: Unknown Haunt Hunter
->882 Yeah! It's not like it's too cold for us that we're pushing up the heat or something.
885: Unknown Haunt Hunter
You guys are so not believable...
886: Unknown Haunt Hunter
Hey, are the glaciers sorta melting...?
887: Unknown Haunt Hunter
You gotta be imagining that.
888: Unknown Haunt Hunter
The monsters are getting stronger here! Like, they've starting to burn red-hot!
889: Unknown Haunt Hunter
->888 G-good! That helps us melt these oversized ice cubes faster!
890: Unknown Haunt Hunter
Something big's coming out from the magma!
891: Unknown Haunt Hunter
Th-th-that must be the event boss! Told you so!
892: Unknown Haunt Hunter
Hey, the message plate says it's something of a "queen of wyrms" or something!!
893: Unknown Haunt Hunter
Ehh? The girl's mega-cute! I want her number.
894: Unknown Haunt Hunter
I'm not fighting this boss. She's too pretty.
895: Unknown Haunt Hunter
Rather, I wanna be beaten by her...
896: Unknown Haunt Hunter
MEN!
897: Unknown Haunt Hunter
No, I'm a woman...
898: Unknown Haunt Hunter
->897 -!?
899: Unknown Haunt Hunter
->897 -!?
900: Unknown Haunt Hunter
->897 -!?
901: Unknown Haunt Hunter
Ehm, her majesty is preparing a stupidly-huge fireball over there...
902: Unknown Haunt Hunter
I-i-i-it's to melt the ice! I-I-I-I wasn't wrong-
903: Management
From within the ice, the Vile Queen of Wyrms has finally been revived.
With a blast of her deadly fire breath, the Queen announced her revenge on the world.
Already the first night of her rebirth, she summoned her vast armies of wyrms and destroyed half of the living areas in the Ice country Givlace.
-Pelira Glaciers: Bad End
904: Unknown Haunt Hunter
->902 You were dead wrong...
905: Unknown Haunt Hunter
I'm so sorry...
...
[Haunted Haunt Hunt] - Feariff Haunted Mansion Thread @37
1: Management
This is the official thread dedicated to the raiders of the Feariff Haunted Mansion Haunts in the 2nd official NFO-event: [Hunted Haunt Hunt.]
Do note that trolls will be hunted down.
...
777: Black Bone
I got the lucky numbers!!
778: Unknown Haunt Hunter
Shut up, undead! What are we gonna do now!?
779: Unknown Haunt Hunter
This is the last time I'm ever working with an edgelord who roleplays as a necromancer...
780: Unknown Haunt Hunter
Why does someone who plays as a Skeleton race have "bone" in their player name? Talk about lack of imagination.
781: Unknown Haunt Hunter
Hey, has anyone a clue on how we're gonna defeat this haunted house?
782: Unknown Haunt Hunter
Haunted houses attacking us is a bad design choice!!
783: Unknown Haunt Hunter
I came here to fight a haunt filled with monsters. Not a monster that doubles as a haunt!!
784: Black Bone
Just burn up the place.
785: Unknown Haunt Hunter
Haunted houses are too scary even normally!
786: Unknown Haunt Hunter
And there are no busty girls that'll cling to us in fear...
787: Unknown Haunt Hunter
->784 No way that's gonna work!
788: Unknown Haunt Hunter
->784 Ah, it worked.
789: Unknown Haunt Hunter
->784 NO WAY that's... It's working!?
790: Management
The mansions located in the depths of the underworld finally showed their true colors as they were one step away from awakening their Vile Queen of Inanimated Objects.
However, the quick thinking of the brave Migrants allowed them to find a way and destroyed the living estates and prevent a rise in the stock markets.
-Feariff Haunted Mansion: Normal End
791: Unknown Haunt Hunter
Wow, it worked...
792: Black Bone
If your house gets you into trouble, BURN IT DOWN!!
793: Unknown Haunt Hunter
The undead's crazy...
794: Maria
Ah, about time. Now I can travel to Umbral as planned.
795: Unknown Haunt Hunter
Those bones are crazy enough to be a genius...
796: Unknown Haunt Hunter
Crazy bones...
797: Unknown Haunt Hunter
Hmm?
798: Unknown Haunt Hunter
->794 This part here...
799: Unknown Haunt Hunter
Ain't that the psycho nun...
800: Unknown Haunt Hunter
...maybe I should go to Umbral as well...
801: Unknown Haunt Hunter
Catfights are popular in Umbral now, huh...
802: Unknown Haunt Hunter
Psycho and Princess...*nosebleed*
803: Black Bone
You guys are only interested in that part!? Oh-boy...
...
2nd Official Event Special Preview Reward Thread @1
1: Management
To all diligent Dungeon owners who have assisted with stopping the Vile Queen's resurrection in the event: "Haunted Haunt Hunt".
As a special reward to you all, a special piece of news regarding the future of your lairs is granted to you.
This special thread is open to all you owners who have cleared the requirements and to further explain the scheduled new changes regarding Dungeon management.
2: Management
- A new function, the "Facility Slots", is going to replace the usage of FP in your Dungeons. Each floor will have 6 slots each where one can place facilities on.
- These facilities are unlocked by paying DP as usual, but they all are not available at the start except for a few ones.
- To unlock the new facilities, one must either provide a large number of materials to the Dungeon, use My Room facilities instead, or have your Dungeon clear specific requirements such as defeating a certain number of invading monsters.
- Safe Areas, treasure chests, and other invader-friendly facilities will automatically be placed around each floor. One can make adjustments to these mandatory facilities by using a special "alteration"-facility.
- Traps are provided by the Dungeon and do not use Facility Slots. The number and type of traps are determined by the Dungeon's status values. Traps on a specific floor can be altered by adding "trap alteration" facilities on that floor.
3: Dungeon Owner #3
Management, that's too cruel!!
4: Dungeon Owner #5
Harsh...
5: Dungeon Owner #3
Hey, why're we numbered?
6: Dungeon Owner #5
Maybe it's to show our popularity?
7: Dungeon Owner #3
Do you think so?
8: Dungeon Owner #5
Got to be.
9: Dungeon Owner #3
...ten hours, and no one's replied.
10: Dungeon Owner #3
...and now it's just me. *Sniff*...
11: Management
A late notice, but the Dungeon's status values will now be locked behind special Dungeon Quests. You Dungeon owners will be granted 2 free weeks where players are not allowed to enter your Dungeons as you can clear these quests and build up the strength of your Dungeon again.
12: Dungeon Owner #5
NOW YOU TELL US THIS!?!?
13: Dungeon Owner #4
What plot is this!?
14: Dungeon Owner #7
Are you guys trying to flush us out in a fit of rage or something!?
15: Management
Something like that. You guys are too afraid of spoiling your info to post on these threads that we were forced to release this info that was supposed to be a surprise.
16: Dungeon Owner #3
What a nasty surprise... Even if it worked.