Kigal-Note/Traits: Dinosaur-type Traits (Post-Nightmare Festival)
General Description:
Dinosaurs. The greater reptiles and the lesser dragons. A species of prehistoric creatures that have survived the long ages and are still active today. Some of them are living fossils, but they're still peachy.
Trait: | Dinosaur |
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Description:
This is the common [Dinosaur] trait. Unless the dinosaur in question is some freak of nature, they will be using this baby. Dinosaurs who travel and/or live in herds often have inborn Leadership-type skills to allow them to move as a pack, so the trait does not grant any specific enhancements for that.
Trait: | Dinosaur (Giant) |
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Description:
[Dinosaur (Giant)] is a trait granted to the biggest of the big dinosaurs. This trait grants a higher increase in the physical status values compared to [Dinosaur], these giants are also less speedy compared to the normal breed, but they have better resilience against certain status ailments.
The biggest demerit, however, is that these dinosaurs will cost more LP for non-giant dinosaurs to recruit them to their Leadership Skill-created groups. A necessary setback, considering they're so goddamn big, both literally, and as a threat.
Trait: | Dinosaur (Aquatic) |
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Description:
Even the seas are not safe for these Jurassic giants. [Dinosaur (Aquatic)] grants their owners an extra advantage when it comes to living in the sea. The downside is that they seem to have lost the inborn resilience against certain status values in exchange for this homefield advantage. Either that or the Gods decided to be "fair".
Trait: | Dinosaur (Avian) |
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Description:
The land, the sea, and even the sky! They are everywhere!
Jokes aside, [Dinosaur (Avian)] is a trait given to airborne dinosaur creatures. Reflecting the fact that they sometimes are categorized as "flying reptiles" instead of proper dinosaurs, the [Dinosaur (Avian)] trait does not grant as impressive "direct attack power" as the other Dinosaur-type traits. This one is more aimed at speed and movability, especially in the air.
Trait: | Dinosaur (Fossil) |
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Description:
Fossils are popular remedies for learning more about dinosaurs. So, why can't there be a trait for the undead versions?
[Dinosaur (Fossil)] is an auxiliary trait given to the Fossil-type undead, granting the undead the extra Dinosaur-related abilities it needs to be the relics of a bygone era. It has an increased defense against land-based Landscape-type damage due to how fossils are buried under the ground.
Noire's comment: Don't have any stupid ideas like "a dinosaur may be able to forge better weapons than a lizard".
Flint's comment: Hey, how shallow would I need to be to even consider changing my race for such a low-thought-out idea? ...Why are you preparing your bow? Hey, don't aim it at me! HEEEELP!! CRAZY ANGEEEEEEL!!!