Game of Thrones: Battle Royale Game

Chapter 10 Old Blacksmith



Soon, he set his sights on the town of Saltworks, which was only more than 180 kilometers away from Harrenhal where he was now.

It's less than three days' ride from there (it can be shortened to two days if you don't worry about the condition of the horse). In such a short period of time, even those players who rush to the meeting point at the beginning may not be able to meet each other.

In other words, under the most ideal situation, he could even get the first kill.

Even if he can't, as long as he successfully hunts down a player in the next two months, those 4 points alone will be enough for him to get rid of the threat of the assassination mechanism for a long time in the future.

Waiting is still wrong. Although other professions will not find that their starting equipment is easy to see through, traveling merchants will definitely be able to find it, so they are likely to sell some of their assets or buy more mules and horses, or even dismiss a few A servant or a few more farmers to help.

In this case, how can you tell the difference?

After thinking for a while, Ian found the answer-the starting capital, but their starting capital of 100 gold dragons remained unchanged.

Ian studied it carefully when creating the character, and clearly remembered that except for the final career, the previous options had a pitiful impact on the starting capital.

In other words, even if the traveling businessman fills up the starting funds in the options, the money he has now will not exceed 110 gold dragons. In terms of this capital, he wants to earn 1,000 gold dragons or even more than 1,000 within two months. Golden Dragon's wealth must be studded with funds.

"When I arrive in Salt Farm Town, I only need to find out the local salt price. Maybe the foreman will also receive a kickback, so I will also find out the proportion of the kickback. In short, based on these two points, I can calculate the purchase volume of merchant players. range, and then we can target merchants who are suspected to be players based on their shipping volume." Ian perfected the entire plan in his mind.

Without wasting any more time, he quickly gathered all his equipment on the table.

He planned to sell these things and his horse, then buy a machete and an old draft horse, and pretend to be an ordinary caravan guard to go to Salt Farm Town.

The caravan guard is actually one of the starting professions that players can choose from, but due to its poor equipment, poor attributes, and lack of money, Ian placed it in the T3 sequence.

Moreover, the initial equipment of the caravan guard is a short sword and leather armor, and Ian also distinguished it in these details.

Anyway, with the traveling merchant's pitiful strength, as long as he approached the opponent without arousing suspicion, he would be able to capture him steadily.

The advantage is mine!

Thinking of this, Ian began to estimate the value of his equipment.

A complete set of armor can be sold for about 500 silver deer, and a half-hand sword can be sold for more than 200 silver deer.

As for his horse that is still tied up in the inn yard at the moment, according to the memory obtained through the background story, it is a 5-year-old tame horse from the river. It has just grown up and is in its prime. It should be sold for 750 silver deer. above.

All added up to more than 1,300 silver deer.

After completing the valuation, Ian put his complete set of equipment into the bag, opened the door and left.

After arriving on the first floor, he asked the landlady about the location of Harrenhal's blacksmith shop, and paid 10 copper cents as accommodation fee. Then he went to the backyard stable to pick up his horse and left the hotel.

Arriving at the door of the hotel, Ian stopped.

Less than half a meter in front of him, there stood an incredibly thick stone wall. The moss-covered stone wall was covered with dense cracks, and it looked like it had withstood the weather for a long time.

Ian took two steps forward and saw the other side of the stone wall through these gaps.

It was a completely abandoned hall that had lost its ceiling, with all kinds of rubble and garbage piled up in it. The flags hanging on the wall that were so dusty that the coat of arms could not be seen at all seemed to be telling a distant history.

The gloomy environment and the stench coming from the gaps made Ian's heart palpitate. He did not linger any longer, but withdrew his gaze and walked quickly towards the exit of the alley.

As they turned the corner, a sudden gust of north wind blew, and a strange cry sounded in the sky.

Although Ian knew that this was the sound made by the air passing through the cracks in the rocks on the Howling Tower, he still felt terrified, so he had to speed up his pace again, and gradually changed from a quick walk to a trot.

The footsteps of people and horses echoed in the narrow alley, forming an eerie harmony with the crying and howling in the air.

After passing through several deserted streets strewn with rubble, Ian finally arrived at the square where the blacksmith shop was located.

"What bad luck! Sell the equipment quickly and get out of this hellish place." He muttered and tied the horse to the wooden stake outside the door, and then walked into the blacksmith shop.

The blacksmith shop was very deserted, with only one old blacksmith and two young apprentices.

The old blacksmith looked short and strong, with graying brown hair. When Ian walked in, he had just finished hammering an iron sword repeatedly, skillfully pulled it out, and then put it into a bucket of cold water next to it. Medium quenching.

The red-hot iron sword was submerged into the water, making a sizzling sound and releasing traces of white gas.

"Young man, do you need anything?" The old blacksmith noticed Ian's arrival, turned around and asked him.

Ian looked around the room and quickly ruled out the possibility that there were other players here.

First, he inquired about the old blacksmith from the innkeeper's wife. According to the setting that the player characters appeared out of thin air, there is no doubt that this old blacksmith who has worked in Dusk Valley Town all his life is an aborigine.

Then there are the two apprentices who are in their early 10s, obviously below the minimum optional age.

Ian breathed a sigh of relief, then opened the package and took out his sword and a complete set of old chain armor.

"Uncle, I want to sell this equipment." Ian put the things on the table.

The old blacksmith Eton glanced at Ian suspiciously, and then carefully inspected Ian's equipment. There were no cracks, and the surface wear was not serious. After re-polishing, he made a lot of money.

'But...' Eton looked at Ian again, a little confused, "You should be a knight, right? You are still so young, why would you want to sell equipment?"

Ian is indeed very young, to be precise, too young.

When creating the character, Ian tested it and found that age would not have any impact on the data, so he directly lowered the age to the minimum limit of 16 years old.

In the opinion of the old blacksmith, a knight of this age should have a bright future, so he couldn't figure out why the other party wanted to sell equipment.

Because I got an arrow in the knee? Ian thought jokingly, but he still showed a wry smile on his face and made up a story casually: "Because I have had enough of the life of the Hedge Knight. People say that we and the Robber Knight are two sides of the same sword. There's no honor in it and I don't want to continue living like this."


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