Dungeon Oasis

Chandra Steps Up



Dungeon POV

The worst part about making larger rooms is that they're just so expensive. Even with people delving the first floor near constantly it still takes around four or five days to save up enough mana to exchange for the world energy just to buy one of the large rooms. Then I've got to fill it with stuff and populate it. Technically I could just throw down a small room plop a couple monsters in it and call it a day but that would be boring. Besides if I'm going to use pit falls, I need something for the pit to exist in. Which means at least a few meters of dirt and stone need to be added. Thankfully that is the easy part as I have learned that I can buy elements in bulk. I don't get a discount for buying in bulk, but I also don't need to wait for the floor to fill to the desired level gradually.

As for the next room it is placed in line with the other large rooms. I had just finished filling it with dirt and stone when I sensed Clyde's party entering the first floor once again. After a few seconds though I go back to what I was doing. It's hardly the first time they have delved the first floor after all. They do seem oddly determined this time, so I make a mental note to keep an eye on their progress.

As for what creatures and plants to put in the next room I'm kind of stumped. I don't want to be so predictable, but I don't really have a tone of options. Grass is a given, so I go ahead and lay down a blanket of grass. Part of me is tempted to look at the world energy shop to see what new things I can get since once I buy the blueprint; I can use it as many times as I want. Just as I'm about to take a look I sense that Clyde's party has made it to the second floor.

It's still so rare to have delvers on the second floor that it immediately grabs my attention. They make quick work of the wolves in the first room and spend some time making sure to harvest the berries. Then comes the moment of truth. As they enter the next room it's time to see if Chandra can pull her weight. So far, she's been coasting by thanks to help from the others. Cole engages the fighter. Clyde soon intercepts the rogue attempting to ambush them from the side. At the same time Darrel gets his water wall up just in time to block the first shot from the archer.

While Lily is getting ready to heal whoever needs it, I can sense Chandra do ... something. I can't tell any difference, but I can also sense that my archer is having trouble focusing on her. The archer fires a shot at Chandra which misses by a large margin. Seeing this Darrel drops the water wall and begins launching ice spears at the archer. While that's happening, Chandra engages the second rogue. Soon enough the second room is cleared, and Chandra has officially proven her worth if the smiles on the faces of the other party members is anything to go by.

Oh, that could also be why they are smiling. Darrel just reached level 9. To be fair though he is a water mage in a desert area, so he probably gets a lot of experience outside the dungeon as well. Unsurprisingly after taking a moment to congratulate Darrel on his level up, they take a moment to look around. This means that they are the first to find the chest hidden inside the abandoned cabin.

Clyde quickly pockets the coins and potion before storing the rest of the loot inside those storage boxes. Speaking of storage I did find those storage bags they kept talking about. Apparently, bags of holding are a real thing, but they are simply called infinite storage bags. They aren't actually infinite. According to the description they contain exactly one cubic kilometer of internal space. which for an individual person makes them effectively infinite hence the name. I won't be adding them to the loot table anytime soon though because they are insanely expensive. Costing more world energy than I've spent on my entire dungeon thus far.

Clyde's party is now ready to head into the next room. Having been here before Cole and Clyde quickly engage the two fighters. Chandra uses her ability to get close and take out the archers one at a time using her throwing knives. They look more like daggers to me, but the system calls them throwing knives so I'm not going to argue. After that she takes her time disarming the traps. Even I'm forced to admit Chandra inclusion in the party has almost made the second floor too easy. After picking up the loot that was dropped, they make their way to the next room.

I'd be lying if I said I wasn't excited. This is as far as they got last time. I have no doubt they will make it much further this time. Darrel uses a new skill he apparently just got to tie up two of the wolves using water vines. At the same time Cole and Clyde engage two more. A few seconds later the other two wolves come charging over the hill. Chandra uses her throwing knives to attack them but they swiftly dodge.

Just as Chandra starts to get concerned Cole uses his taunt skill to force the wolves to change their target. Seeing this Chandra switches targets herself and runs up to end the two wolves Darrel has pinned down. I would complain about how easy they are making it seem if I didn't know how high a level they were. Speaking of which it looks like Chandra just reached level 6.

The free ride is over cause starting now the mobs will begin to equal them in level. At least I'm hoping that them being the same level will make the fights more difficult anyway.


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