Chapter 58: Bonebreaker Saraka
"Compatriots, the mission begins—prepare to set off!" Dukel waved his hand and led the guards to the battlefleet of the expeditionary corps.
After Commissar Krieg joined the expeditionary corps, he brought critical news to the Primarch.
Almost all the worlds in the Euro Galaxy were occupied. Countless green-skinned orcs were entrenched there, shockingly united—an almost impossible feat for orcs who typically revel in infighting.
The orcs' unusual cohesion was traced back to a warlord named Bonebreaker Saraka, located in the nearby world of Organa.
Bonebreaker Saraka was a name Dukel remembered well.
This warlord was a legend among the orcs in the 40k era. Once an ordinary orc boy of the Goff tribe, Bonebreaker was severely injured during a raid on the world of Yuk. An explosive round damaged his brain, leaving him near death. He was handed over to Mad Dok Groot, a Painboy infamous for his bizarre "medical miracles."
The deranged Painboy replaced Bonebreaker's cerebellum with a biomechanical device forged from adamantium and infused it with a fungal concoction known as "mushroom goo." Against all odds, the operation was a success, though it came with strange side effects.
Whether due to the hallucinogenic properties of the mushrooms or Bonebreaker's own delusions, he began claiming that he had seen Gork and Mork, the twin gods of the orcs. What might have been dismissed as mere bluster was soon believed by other orcs, igniting a fanatical movement.
Bonebreaker rose swiftly through the ranks, becoming a mighty warlord. Uniquely, he demonstrated a rare trait among orcs—foresight. He questioned the purpose of their endless battles and declared himself the "Orc Prophet", introducing concepts like unity and purpose to his followers.
Through his fiery preaching of Waaagh!, Bonebreaker rallied orcs from across multiple worlds, creating an army of unparalleled size and ferocity. Billions of greenskins pledged their loyalty, launching an unprecedented crusade of conquest and bloodshed. Bonebreaker intended to lead the orcs on the greatest Waaagh! in history.
Upon learning that this warlord was entrenched on Organa, the expeditionary corps recognized the severe threat. A united orc force, bolstered by Bonebreaker's charisma and strategy, was a power too dangerous to underestimate. The think tank and the Primarch convened an emergency strategy meeting.
After deliberation, they decided Dukel would lead a force to Organa to delay Bonebreaker's advance. The mission was critical; delaying the warlord for three months would allow the main imperial force to eliminate over 80% of the orcs in the Euro Galaxy.
Initially, Dukel was reluctant. A delaying mission seemed beneath his abilities; he belonged on the main battlefield, showcasing his unparalleled prowess.
However, upon realizing that Bonebreaker Saraka could be the ideal container for his plan to infiltrate the orc psychic network, Dukel accepted the mission with unexpected enthusiasm.
"Sir," the quartermaster reported, handing Dukel a detailed list. "For this mission, we have mobilized 110,500 personnel. This includes your guards, the Krieg Corps numbering 100,000, the Valhallan Astra Militarum Regiment with 10,000 troops, and an Ultramarines Company of 150 Astartes, along with essential logistics personnel."
"In terms of heavy firepower, we have 150 Dreadnoughts, 50 Knight Titans, 15 Warhound Titans, and other support vehicles."
The sheer scale of the operation underscored the importance of the mission. The Krieg Corps, with their dogged discipline and grim resolve, were the perfect mortal troops to complement Dukel's combat style.
The inclusion of Valhallan forces, led by Commissar Kane, further demonstrated the think tank's meticulous planning. Kane's presence acted as a counterbalance to Dukel's potential recklessness, ensuring the mission's objective—delaying the orcs—remained the focus.
With the soldiers and war machines gathered, the operation commenced with astounding efficiency.
Dukel skipped the customary pre-mission speech. His very presence was enough to galvanize the troops. "Let's go!" he commanded, striding onto the battleship.
"Delay for three months?" Dukel mused, his confidence brimming. "Why stop there? If we shatter their army completely, they'll be delayed indefinitely!"
The fleet's engines roared to life, tail flames illuminating the void. Carefully evading orc radar, the Imperial fleet advanced stealthily toward Organa.
As the war machine of humanity mobilized, the orcs were not idle. More greenskin warships warped into Organa's orbit, their ramshackle construction buzzing with reckless energy. Orc Mekboys frantically bolted together weapons, cheering every successful "big explosion."
The arms race was on. Both sides knew the battle for the Euro Galaxy's future would hinge on the fate of Organa.
Victory or defeat would not be decided in scattered skirmishes—it would all come down to the showdown on Organa, where the Primarch faced Bonebreaker Saraka.